The UI/UX Designer Specialist Co-Op courses in Canada are built to prepare students for their careers to design interactive software products such as web and mobile applications. The courses of the program are designed to provide the learner with the knowledge needed to work as a product designer in small, medium and big tech companies. The graduates of the program can also provide services to non-tech companies that own and maintain software products, used by their customers.

UI/UX Design for an app

DURATION

6 Months

Academic Education (Part-time Work Permit)

6 Months

Paid Co-op (Full-time work permit)

Become a UI/UX Designer in Canada

During UI/UX design specialist and advanced programs, students will learn about customer-centric design and how to design and evaluate a product from usability and usefulness perspectives. Some of the topics that are offered in this program are: Foundation of UI/UX, design evaluation, product design life cycle, responsive and adaptive design and analytics.

Our article about the 5 steps to become a UX designer will give you a better understanding to boost your career. Each individual in-class and online UI/UX design course will help students to master the following skills below:

  • Understand the collecting feedback process on design and answering the feedback
  • Understand user experience topics in web design such as vertical and horizontal prototyping
  • Demonstrate the ability to problem solve using design tools and techniques
  • Understand the stages of the design sprint
  • Learning about communication between UI/UX and product management
  • Understanding Agile methodology in product design and development
  • How to use design to inform business and help with market and user research
  • Demonstrate the ability to produce a low, medium and high-fidelity prototype of the product

Technological Requirements.

As a student, you need a personal computer or laptop for both online and in-person classes.

For remote classes, ensure you have reliable internet access; most home internet and WiFi services should work fine. For both online and in-person classes, make sure to get comfortable using your computer before classes start.

For certain courses, you’ll need specialized software. Your instructor will guide you on how to obtain it on the first day of class.

For more information, please access our Bring Your Own Device guide page.

 

The course’s objective is to help the student acquire foundation knowledge for the upper-level design courses. It introduces the graphic design principles to the students and covers topics such as form, typography, type styles, color theory and their applications in user interface and user experience design.

At the end of the class, the students will be knowledgeable about:

  • Understanding the foundations of graphic design
  • Problem-solving with design tools and techniques

This course introduces the students to theories, tools, and techniques of designing visual representation of information in a context of a design problem. It discusses varying forms, structure, categories, and architecture of information and how they could be visualized to provide meaning to the users of the visual product.

At the end of the course, the students will be knowledgeable about:

  • Applying different information architectures
  • Using information visualization in UI/UX design

The course introduces the students to the foundations of human-computer interactions and interfaces. It discusses the user mental model and how it impacts the interaction design as well as the impact of affective and cultural factors and how they inform the interaction design.

At the end of the course, the students will be knowledgeable about:

  • Learning human-Computer basic principles
  • Demonstrating design tools and techniques

This course introduces the student with the concept of design systems and how they are used in designing computer applications for varying platforms. It covers the current common design systems such as Google material design, Apple material design as well as web design systems.

At the end of the course, the students will be knowledgeable about:

  • Practicing the different design systems
  • Creating responsive design across multiple platforms

 

The course introduces the concept of design evaluation and the tools and techniques for design evaluation. The students will study research methods and how to design user study experiments in order to understand the mental model of the users to whom the application is designed and developed.

At the end of the course, the students will be knowledgeable about:

  • Qualitative and quantitative user study design
  • Designing user study experiments

During the course, the students get familiar with Design Sprint practice designed by Google Venture. It is a 5-day process through which the student will learn how to answer the product-related business questions through a five-stage process including understanding the problem through mapping out the problem and picking one problem to focus on, developing low, medium, and high-fidelity prototypes, launch and test the prototypes and learn from the process.

At the end of the course, the students will be knowledgeable about:

  • Mapping out the problem to solve
  • Performing design sprint

The objective of this course is how to communicate the design to different members of the team including product, development and sample target customers. The students will learn about tools (like Zeplin, InVision and so on) to deliver their design unambiguously to other team members so that they can make their related decisions based on the given design.

At the end of the course, the students will be knowledgeable about:

  • Design communication tools and techniques
  • Collecting feedback process on design

This course aims to introduce the students with some special topics and trends in UI/UX design. The goal is to provide the students with each topic by discussing very basic and core topics and terminologies used in each area and how they are impacted by UI/UX design process.

At the end of the course, the students will be knowledgeable about:

  • UX design for games (games analysis from UI/UX perspective)
  • What are gamification and its applications in other sectors
  • The Psychology of Design

This course gives the opportunity to the student to practice the knowledge they have gained to work on a real project. The project involves all the students have learned including UI/UX design, evaluation and communication.

Admission

Enrollment Requirements:

Applicants must possess a high school diploma or its equivalent; alternatively, they must be at least 19 years old

English Proficiency Requirements:

  • TOEFL iBT: 79+
  • TOEIC 850+
  • DUOLINGO: 120+
  • IELTS – 6.5+
  • Cornerstone Level: 6.0+

International Admission Documents

  • Online application form
  • A copy of your passport
  • High school diploma for candidates under 19 years old
  • Valid documentation for IELTS/TOEFL/TOEIC results (if applicable)

Domestic Admission Documents

    • Online application form, completed with a $150 payment
    • Admissions interview (in-person, online, or by phone)
    • A completed and signed enrollment agreement
    • Proof of secondary school graduation or equivalent
    • A copy of government-issued identification

** Students are required to have their own personal computer

 

 

Success stories

Check what our student’s squad say about us

Cornerstone's UI/UX Design program transformed my career. The courses covered everything I needed to know and allowed me to build a stunning portfolio. I'm now a UX consultant, thanks to Cornerstone's excellence.

Sarah Thompson

Cornerstone's UI/UX program prepared me for the industry with practical skills and guidance. I landed my dream job as a Product Designer. Canada has great opportunities for UI/UX designers, and Cornerstone made it possible.

Alex Chen

Cornerstone's UI/UX Design courses opened doors to a fulfilling career as a User Experience Officer. The real-world projects and industry-focused approach were invaluable. I owe my success to Cornerstone.

Emily Rodriguez

Schedule

WinterJan 29th, 2024
SpringMay 27th, 2024
FallOct 1st, 2024

FAQ

The main difference between UI and UX design; while UI design focuses on the interface and visual guidance of the product, UX design aims for users to have the best experience on the product.

UX Designer’s Responsibilities

  • Developing and improving user’s interaction
  • Competitor analysis
  • Prototyping and wireframing
  • Testing

UI Designer’s Responsibilities

  • Customer analysis
  • Implementation with developers
  • Design research
  • Branding and graphic development

Absolutely, you can choose your learning method. Students can join our online UI/UX design courses and they can feel comfortable attending classes in person as well.

It is totally depending on your personal, communication, and industry-related skills. Students in the UI UX Design Co-op Diploma Program can earn 17.50CAD/per hour on average.

Yes, your co-op work must be paid if you would like to count your work as a co-op work experience.

Yes, you can absolutely extend your program. In fact, we encourage our students to study multiple diploma programs as they can expand their knowledge and expertise to find better jobs in Canada.

Want to know more about us?

Subscribe and receive our newsletter here